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	<channel>
		<title><![CDATA[Dungeon Lair Forum Index - All Forums]]></title>
		<link>http://www.dungeonlair.com/forum/</link>
		<description>Dungeon Lair Forum Index - http://www.dungeonlair.com/forum</description>
		<pubDate>Fri, 05 Sep 2008 14:38:06 -0600</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[NearbyGamers.com...]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=29</link>
			<pubDate>Fri, 01 Aug 2008 23:13:22 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=29</guid>
			<description><![CDATA[This is a cool site I found by chance.  NearbyGamers allows you to create a profile with information such as who you are and what kind of games you are in too, you also can post your web site if you like.

The really cool feature of NearbyGames is that you can see a map of other games in your area along with a blurp that tells a little bit about that person.  

I recommend that you check this site out, you won’t be disappointed.      
  ]]></description>
			<content:encoded><![CDATA[This is a cool site I found by chance.  NearbyGamers allows you to create a profile with information such as who you are and what kind of games you are in too, you also can post your web site if you like.

The really cool feature of NearbyGames is that you can see a map of other games in your area along with a blurp that tells a little bit about that person.  

I recommend that you check this site out, you won’t be disappointed.      
  ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Diablo 3...]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=28</link>
			<pubDate>Sun, 13 Jul 2008 14:11:46 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=28</guid>
			<description><![CDATA[I’m sure this might be old news for some, but I had to post it anyways.  The great folks at Blizzard are in the works making Diablo 3.  This is definitely one of my all time favorite pc games and was excited to hear the good news.

As of yet a Diablo 3 release date is still too early to say, but this is what we do know…

What is Diablo III?

We’re developing Diablo III to be the definitive action role-playing game, and a true continuation of the Diablo series. Players will create a hero from one of five distinct classes, such as barbarian or witch doctor, each equipped with an array of spells and abilities. As these heroes adventure through rich and varied settings, unraveling an epic storyline and engaging in combat with hordes of monsters and challenging bosses, they’ll grow in experience and ability and acquire items of incredible power.

The game takes place on Sanctuary, a world of dark fantasy. Unbeknownst to most of its inhabitants, Sanctuary was saved some twenty years ago from the demonic forces of the underworld by a few brave and powerful heroes. Most of those warriors who directly faced the armies of the Burning Hells -- and were fortunate enough to survive -- went mad from their experiences. And most of the others have buried their haunted memories and pushed the horrors from their thoughts. In Diablo III, players will return to Sanctuary to confront evil in its many forms once again.

Diablo III will be a fitting sequel to Diablo II, with the easy interface, fast-paced action, and visceral gameplay that Diablo players have come to expect and enjoy. It will also include many new features that will take the Diablo action-RPG experience to the next level. We look forward to going into much more detail on our plans for Diablo III as development on the game progresses.

What’s new about Diablo III compared to the previous Diablo games?

Exciting new classes like the witch doctor bring new gameplay options to the table. Returning classes, like the barbarian, have been completely redone with new skills to give them a feel unique to Diablo III. New customization options will provide for an even greater level of character specialization than the previous Diablo games, allowing the player to create unique characters brimming with power.

Diablo III is powered by a new graphics engine that can display characters and hordes of monsters in lush, fully 3D environments. Powerful special-effects systems and Havok-powered physics allow the player to lay waste to the Hells' minions in spectacular ways.

Also, Diablo III builds on the random environments of the previous Diablo games by introducing a host of new ways to create random scripted events throughout the game. This creates a dense and exciting world alive with quests, NPCs, dynamic encounters, and viciously challenging new monsters and bosses. Diablo III's environments add a great deal of interactivity to the game, including destructible elements and environmental obstacles that can be turned against your enemies.

In addition, Diablo III will benefit from Battle.net upgrades that will provide some exciting new features for players. Cooperative online play remains a primary focus, with multiple enhancements being planned to make connecting with your friends easier and cooperative gameplay even more fun. We'll have more details on all these aspects as well as other exciting new features at a later date.

Can you give an overview of Diablo III's storyline?

It has been twenty years since the events of Diablo II. Of those who faced the Lords of Hatred, Terror, and Destruction in the battle over the fate of Sanctuary, there are few still living who can bear to remember the horrors that the Prime Evils wrought upon the world. And of those who did not witness the terrible events firsthand, most believe the stories to be little more than myth. But something evil is stirring once again in Tristram, and it may already have claimed its first victim: Deckard Cain.

Will there be any other familiar faces in Diablo III (other than Deckard Cain)?

Yes. Players will encounter several new characters as well as a number of characters from the previous games.

Will players be visiting any familiar locations in Diablo III, such as Tristram?

Yes, definitely. Players will return to Tristram and certain other locations from the previous games, and they'll be exploring new areas of Sanctuary as well.

How many character classes are included in Diablo III? What are they?

Five character classes will be included in the game, two of which, the barbarian and witch doctor, were revealed when the game was announced at the 2008 Blizzard Entertainment Worldwide Invitational. The other classes will be announced at a later date.

Will players be able to choose the gender of their character, regardless of class?

Yes. Players will be able to create male and female characters for all five classes.

Will Diablo III be playable over Battle.net? What new features can we expect?

Yes, Diablo III will be playable over Battle.net, and Battle.net will offer some exciting new features to enhance players' Diablo III experience. We'll announce specifics and go into much more detail at a later date.

Will there be a single-player component in addition to multiplayer?

Yes. In addition to battling the hordes of the Burning Hells cooperatively with friends over Battle.net, players will be able to adventure through the world of Diablo III solo. More details on both the single-player and multiplayer experience will be revealed at a later date.

What will questing be like in Diablo III? Will it be similar to Diablo II?

Our plans for the story and quest mechanics are still under wraps. We'll go into detail on those elements of the game at a later date. We can say, however, that we expect to have class-based quests in addition to the main story-line quests.


Also, make sure you watch the Gameplay Video (http://www.blizzard.com/diablo3/).  I’ve watched it several times and all I can say is Awesome!  The environment and detail of the characters is simply stunning.   

And now my shout out...   

“Thanks Blizzard for bringing back one of the all time great dungeon games ever to be created!”]]></description>
			<content:encoded><![CDATA[I’m sure this might be old news for some, but I had to post it anyways.  The great folks at Blizzard are in the works making Diablo 3.  This is definitely one of my all time favorite pc games and was excited to hear the good news.

As of yet a Diablo 3 release date is still too early to say, but this is what we do know…

What is Diablo III?

We’re developing Diablo III to be the definitive action role-playing game, and a true continuation of the Diablo series. Players will create a hero from one of five distinct classes, such as barbarian or witch doctor, each equipped with an array of spells and abilities. As these heroes adventure through rich and varied settings, unraveling an epic storyline and engaging in combat with hordes of monsters and challenging bosses, they’ll grow in experience and ability and acquire items of incredible power.

The game takes place on Sanctuary, a world of dark fantasy. Unbeknownst to most of its inhabitants, Sanctuary was saved some twenty years ago from the demonic forces of the underworld by a few brave and powerful heroes. Most of those warriors who directly faced the armies of the Burning Hells -- and were fortunate enough to survive -- went mad from their experiences. And most of the others have buried their haunted memories and pushed the horrors from their thoughts. In Diablo III, players will return to Sanctuary to confront evil in its many forms once again.

Diablo III will be a fitting sequel to Diablo II, with the easy interface, fast-paced action, and visceral gameplay that Diablo players have come to expect and enjoy. It will also include many new features that will take the Diablo action-RPG experience to the next level. We look forward to going into much more detail on our plans for Diablo III as development on the game progresses.

What’s new about Diablo III compared to the previous Diablo games?

Exciting new classes like the witch doctor bring new gameplay options to the table. Returning classes, like the barbarian, have been completely redone with new skills to give them a feel unique to Diablo III. New customization options will provide for an even greater level of character specialization than the previous Diablo games, allowing the player to create unique characters brimming with power.

Diablo III is powered by a new graphics engine that can display characters and hordes of monsters in lush, fully 3D environments. Powerful special-effects systems and Havok-powered physics allow the player to lay waste to the Hells' minions in spectacular ways.

Also, Diablo III builds on the random environments of the previous Diablo games by introducing a host of new ways to create random scripted events throughout the game. This creates a dense and exciting world alive with quests, NPCs, dynamic encounters, and viciously challenging new monsters and bosses. Diablo III's environments add a great deal of interactivity to the game, including destructible elements and environmental obstacles that can be turned against your enemies.

In addition, Diablo III will benefit from Battle.net upgrades that will provide some exciting new features for players. Cooperative online play remains a primary focus, with multiple enhancements being planned to make connecting with your friends easier and cooperative gameplay even more fun. We'll have more details on all these aspects as well as other exciting new features at a later date.

Can you give an overview of Diablo III's storyline?

It has been twenty years since the events of Diablo II. Of those who faced the Lords of Hatred, Terror, and Destruction in the battle over the fate of Sanctuary, there are few still living who can bear to remember the horrors that the Prime Evils wrought upon the world. And of those who did not witness the terrible events firsthand, most believe the stories to be little more than myth. But something evil is stirring once again in Tristram, and it may already have claimed its first victim: Deckard Cain.

Will there be any other familiar faces in Diablo III (other than Deckard Cain)?

Yes. Players will encounter several new characters as well as a number of characters from the previous games.

Will players be visiting any familiar locations in Diablo III, such as Tristram?

Yes, definitely. Players will return to Tristram and certain other locations from the previous games, and they'll be exploring new areas of Sanctuary as well.

How many character classes are included in Diablo III? What are they?

Five character classes will be included in the game, two of which, the barbarian and witch doctor, were revealed when the game was announced at the 2008 Blizzard Entertainment Worldwide Invitational. The other classes will be announced at a later date.

Will players be able to choose the gender of their character, regardless of class?

Yes. Players will be able to create male and female characters for all five classes.

Will Diablo III be playable over Battle.net? What new features can we expect?

Yes, Diablo III will be playable over Battle.net, and Battle.net will offer some exciting new features to enhance players' Diablo III experience. We'll announce specifics and go into much more detail at a later date.

Will there be a single-player component in addition to multiplayer?

Yes. In addition to battling the hordes of the Burning Hells cooperatively with friends over Battle.net, players will be able to adventure through the world of Diablo III solo. More details on both the single-player and multiplayer experience will be revealed at a later date.

What will questing be like in Diablo III? Will it be similar to Diablo II?

Our plans for the story and quest mechanics are still under wraps. We'll go into detail on those elements of the game at a later date. We can say, however, that we expect to have class-based quests in addition to the main story-line quests.


Also, make sure you watch the Gameplay Video (http://www.blizzard.com/diablo3/).  I’ve watched it several times and all I can say is Awesome!  The environment and detail of the characters is simply stunning.   

And now my shout out...   

“Thanks Blizzard for bringing back one of the all time great dungeon games ever to be created!”]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hero Quest and Advanced Hero Quest, what's the difference?]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=27</link>
			<pubDate>Sun, 03 Feb 2008 14:55:35 -0700</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=27</guid>
			<description><![CDATA[So I've been a huge fan of HQ for many years now and I'm pretty familiar with all the rules and aspects of the game, but I'm not sure about AHQ (Advanced Hero Quest).  What's really the main difference?  I've seen it on ebay a few times and I've been tempted to purchase it to find out.  The main difference that I can see is that AHQ does away with the board, you have modular dungeon pieces that are used instead, which I do like better. 

If anyone has further insight and would like to comment I'd be much appreciated.  

Nick]]></description>
			<content:encoded><![CDATA[So I've been a huge fan of HQ for many years now and I'm pretty familiar with all the rules and aspects of the game, but I'm not sure about AHQ (Advanced Hero Quest).  What's really the main difference?  I've seen it on ebay a few times and I've been tempted to purchase it to find out.  The main difference that I can see is that AHQ does away with the board, you have modular dungeon pieces that are used instead, which I do like better. 

If anyone has further insight and would like to comment I'd be much appreciated.  

Nick]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Conversion Corridor...]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=25</link>
			<pubDate>Sun, 02 Dec 2007 17:22:06 -0700</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=25</guid>
			<description><![CDATA[This Conversion Corridor allows you to connect your Keepers Labyrinth pieces to other well known dungeon sets to expand your gaming options. 
       

This wide shot shows you the unique look you can achieve by connecting your Keepers Labyrinth environments with other dungeon sets that are available.  









]]></description>
			<content:encoded><![CDATA[This Conversion Corridor allows you to connect your Keepers Labyrinth pieces to other well known dungeon sets to expand your gaming options. 
       

This wide shot shows you the unique look you can achieve by connecting your Keepers Labyrinth environments with other dungeon sets that are available.  









]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How about Swords?]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=24</link>
			<pubDate>Thu, 04 Oct 2007 14:58:53 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=24</guid>
			<description><![CDATA[I'd like to see some sort of art that I could hang up in my game room.&nbsp;&nbsp;Perhaps swords or some other stuff you have done.&nbsp;&nbsp;You products look great I am excited to buy them.&nbsp;&nbsp;I hope you have this ready for the Holidays.]]></description>
			<content:encoded><![CDATA[I'd like to see some sort of art that I could hang up in my game room.&nbsp;&nbsp;Perhaps swords or some other stuff you have done.&nbsp;&nbsp;You products look great I am excited to buy them.&nbsp;&nbsp;I hope you have this ready for the Holidays.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Example Layout Number 4…]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=23</link>
			<pubDate>Thu, 14 Jun 2007 20:34:47 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=23</guid>
			<description><![CDATA[This fourth layout features: (2) Small Rooms, (2) Dungeon Prisons, (2) L-Shaped Corridors, (1) Small Corridor, (1) 4 Way Passage, (1) Large Room, (1) 90 Degree Corridor, (1) Two Story Dungeon, (1) Medium Room, (1) 3 Way Passage, (1) Supplies Room, (1) Medium Corridor and (1) Dead End 














]]></description>
			<content:encoded><![CDATA[This fourth layout features: (2) Small Rooms, (2) Dungeon Prisons, (2) L-Shaped Corridors, (1) Small Corridor, (1) 4 Way Passage, (1) Large Room, (1) 90 Degree Corridor, (1) Two Story Dungeon, (1) Medium Room, (1) 3 Way Passage, (1) Supplies Room, (1) Medium Corridor and (1) Dead End 














]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Example Layout Number 3…]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=22</link>
			<pubDate>Sun, 10 Jun 2007 20:34:25 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=22</guid>
			<description><![CDATA[This third layout features the Two Story Dungeon which is my favorite piece.  Working on this particular piece was very challenging in regards to the design aspect, I had to make it as small as possible, but yet still make it playable.  I believe I achieved that and I think when you hold it in your hands you will understand why it’s my favorite.  

This Layout Features: (1) Dead End, (1) Two Story Dungeon, (1) L-Shaped Corridor and (1) Supplies Room   






An Orc with a crossbow patrols through the corridors.      


My faithful Necromancer ready to summon heroes who have fallen in a time past to fight evil once again!           


Two Orcs are about to clash with the Necromancer…           
]]></description>
			<content:encoded><![CDATA[This third layout features the Two Story Dungeon which is my favorite piece.  Working on this particular piece was very challenging in regards to the design aspect, I had to make it as small as possible, but yet still make it playable.  I believe I achieved that and I think when you hold it in your hands you will understand why it’s my favorite.  

This Layout Features: (1) Dead End, (1) Two Story Dungeon, (1) L-Shaped Corridor and (1) Supplies Room   






An Orc with a crossbow patrols through the corridors.      


My faithful Necromancer ready to summon heroes who have fallen in a time past to fight evil once again!           


Two Orcs are about to clash with the Necromancer…           
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New Hero Quest Heroes...]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=21</link>
			<pubDate>Sun, 10 Jun 2007 02:07:51 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=21</guid>
			<description><![CDATA[Here are my new characters that I’ve substituted for the old Hero Quest heroes.  From left to right: Elf, Barbarian, Wizard, Dwarf, and my Necromancer (a new character that I just recently introduced).  In my opinion it makes the play a lot more interesting when you have highly detailed characters to interact with you storylines.  More fun too!      




Original Hero Quest Heroes.

]]></description>
			<content:encoded><![CDATA[Here are my new characters that I’ve substituted for the old Hero Quest heroes.  From left to right: Elf, Barbarian, Wizard, Dwarf, and my Necromancer (a new character that I just recently introduced).  In my opinion it makes the play a lot more interesting when you have highly detailed characters to interact with you storylines.  More fun too!      




Original Hero Quest Heroes.

]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Example Layout Number 2...]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=20</link>
			<pubDate>Sun, 10 Jun 2007 00:24:32 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=20</guid>
			<description><![CDATA[This layout features: (1) Prison, (1) L-Shaped Corridor, (1) Large Room and (1) Dead End.  Check back often, more examples to come!

    




A top view of the dungeon prison.     


Peering in at an Orc through the prison bars.  


My dwarf and barbarian are going to have a tough time against this Dire Troll Mauler (Dire Troll painted by Shawn Gately Blue Table Painting www.bluetablepainting.com).     


What big teeth you have!



]]></description>
			<content:encoded><![CDATA[This layout features: (1) Prison, (1) L-Shaped Corridor, (1) Large Room and (1) Dead End.  Check back often, more examples to come!

    




A top view of the dungeon prison.     


Peering in at an Orc through the prison bars.  


My dwarf and barbarian are going to have a tough time against this Dire Troll Mauler (Dire Troll painted by Shawn Gately Blue Table Painting www.bluetablepainting.com).     


What big teeth you have!



]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Example Layout Number 1...]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=19</link>
			<pubDate>Wed, 06 Jun 2007 22:27:28 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=19</guid>
			<description><![CDATA[I have received several requests to see the various pieces together, so here’s the first of many example layouts that I will be posting in the next few weeks.  This layout consist of: (1) Supplies Room, (1) L-Shaped Corridor and (1) Small Room.  Let me know what you think.  Also, let me know what pieces you would like to see together and I’ll be happy to post it for you.    




My fearless Elf being tracked by a demonic dwarf!        


 


  ]]></description>
			<content:encoded><![CDATA[I have received several requests to see the various pieces together, so here’s the first of many example layouts that I will be posting in the next few weeks.  This layout consist of: (1) Supplies Room, (1) L-Shaped Corridor and (1) Small Room.  Let me know what you think.  Also, let me know what pieces you would like to see together and I’ll be happy to post it for you.    




My fearless Elf being tracked by a demonic dwarf!        


 


  ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Need Stairs Tile…]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=18</link>
			<pubDate>Thu, 24 May 2007 19:37:18 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=18</guid>
			<description><![CDATA[Robert,

I'm new here and I found your site by chance.  I think your dungeon environments are very cool indeed, perfect for HQ, but I'm not sure why the site won't allow me to purchase anything?

Also, I seem to have lost my stairs tile somewhere.  I tried for the longest time checking ebay every day or so, but no luck.  I was wondering if you might have an extra one.  I really would appreciate it.  Thanks in advance.

Jordan  ]]></description>
			<content:encoded><![CDATA[Robert,

I'm new here and I found your site by chance.  I think your dungeon environments are very cool indeed, perfect for HQ, but I'm not sure why the site won't allow me to purchase anything?

Also, I seem to have lost my stairs tile somewhere.  I tried for the longest time checking ebay every day or so, but no luck.  I was wondering if you might have an extra one.  I really would appreciate it.  Thanks in advance.

Jordan  ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yea]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=17</link>
			<pubDate>Thu, 24 May 2007 18:10:42 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=17</guid>
			<description><![CDATA[Dungeon Lair you ROCK my world!!!!!!]]></description>
			<content:encoded><![CDATA[Dungeon Lair you ROCK my world!!!!!!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[User Settings or Prefrences?]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=16</link>
			<pubDate>Tue, 10 Apr 2007 22:37:39 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=16</guid>
			<description><![CDATA[I was looking at the site, and was wondering do you have a user prefrences or settings option? I personally think that it's fun to customize the site to just the user to make it more enjoyable and or comfortable.

or maybe I just couldn't find it. lol!]]></description>
			<content:encoded><![CDATA[I was looking at the site, and was wondering do you have a user prefrences or settings option? I personally think that it's fun to customize the site to just the user to make it more enjoyable and or comfortable.

or maybe I just couldn't find it. lol!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[My minis]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=15</link>
			<pubDate>Mon, 02 Apr 2007 12:00:37 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=15</guid>
			<description><![CDATA[I'm just a beginning mini painter, just started this Feb.  If anyone has any comments or advice, let me know.  Also, the three minis over to the right you should recognize as the Heroquest characters.  I haven't painted the Wizard yet.&nbsp;&nbsp;:D

Thanks!]]></description>
			<content:encoded><![CDATA[I'm just a beginning mini painter, just started this Feb.  If anyone has any comments or advice, let me know.  Also, the three minis over to the right you should recognize as the Heroquest characters.  I haven't painted the Wizard yet.&nbsp;&nbsp;:D

Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Layout Examples?]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=14</link>
			<pubDate>Sun, 01 Apr 2007 20:09:13 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=14</guid>
			<description><![CDATA[Just as an idea, it would be really helpful to have a place on the site where one could go to see different layout examples.&nbsp;&nbsp;This would give us a better idea of how the different pieces look together.&nbsp;&nbsp;

-Austin]]></description>
			<content:encoded><![CDATA[Just as an idea, it would be really helpful to have a place on the site where one could go to see different layout examples.&nbsp;&nbsp;This would give us a better idea of how the different pieces look together.&nbsp;&nbsp;

-Austin]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mind Points?]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=13</link>
			<pubDate>Sun, 01 Apr 2007 18:04:33 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=13</guid>
			<description><![CDATA[Just wondering, what do the mind points do?&nbsp;&nbsp;Not really sure what the purpose of using them is?&nbsp;&nbsp;Thanks in advance for the help.

-Austin]]></description>
			<content:encoded><![CDATA[Just wondering, what do the mind points do?&nbsp;&nbsp;Not really sure what the purpose of using them is?&nbsp;&nbsp;Thanks in advance for the help.

-Austin]]></content:encoded>
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			<title><![CDATA[Hex dungeons?]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=12</link>
			<pubDate>Sun, 01 Apr 2007 17:45:24 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=12</guid>
			<description><![CDATA[Have you guys considered creating hex dungeons?&nbsp;&nbsp;Just an idea.&nbsp;&nbsp;:)]]></description>
			<content:encoded><![CDATA[Have you guys considered creating hex dungeons?&nbsp;&nbsp;Just an idea.&nbsp;&nbsp;:)]]></content:encoded>
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			<title><![CDATA[Dungeon scale?]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=11</link>
			<pubDate>Sat, 31 Mar 2007 11:42:43 -0600</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=11</guid>
			<description><![CDATA[I was just wondering what scale the dungeons are set in, or at least how large the movement squares are.

Thanks!]]></description>
			<content:encoded><![CDATA[I was just wondering what scale the dungeons are set in, or at least how large the movement squares are.

Thanks!]]></content:encoded>
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			<title><![CDATA[Cowabunga]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=10</link>
			<pubDate>Tue, 27 Feb 2007 17:28:49 -0700</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=10</guid>
			<description><![CDATA[Dragon master, I just wanted to let you know that I was watching Lord of the RIngs the other day and I pretended that I was Frodo and had to carry that ring around along with that heavy burden.&nbsp;&nbsp;It is a good thing that my father is a warlock and my mother a witch so that i can use my special powers to fly away from any danger that approaches.&nbsp;&nbsp;Fly away drawrf king, fly fly away.]]></description>
			<content:encoded><![CDATA[Dragon master, I just wanted to let you know that I was watching Lord of the RIngs the other day and I pretended that I was Frodo and had to carry that ring around along with that heavy burden.&nbsp;&nbsp;It is a good thing that my father is a warlock and my mother a witch so that i can use my special powers to fly away from any danger that approaches.&nbsp;&nbsp;Fly away drawrf king, fly fly away.]]></content:encoded>
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			<title><![CDATA[Gamers beware]]></title>
			<link>http://www.dungeonlair.com/forum/showthread.php?tid=9</link>
			<pubDate>Mon, 26 Feb 2007 19:03:32 -0700</pubDate>
			<guid isPermaLink="false">http://www.dungeonlair.com/forum/showthread.php?tid=9</guid>
			<description><![CDATA[Hey DUngeon Master, What do I do If I have gotten myself so caught up with your product that I feel as if I truly am living inside your game.&nbsp;&nbsp;I will conquer the great wizard and take over elf land once and for all.&nbsp;&nbsp;Death to all who oppose the lizard king.]]></description>
			<content:encoded><![CDATA[Hey DUngeon Master, What do I do If I have gotten myself so caught up with your product that I feel as if I truly am living inside your game.&nbsp;&nbsp;I will conquer the great wizard and take over elf land once and for all.&nbsp;&nbsp;Death to all who oppose the lizard king.]]></content:encoded>
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